For the past year and a half I’ve been working on an otclient version with all the original 7.x client details, mechanics and bug fixes to make the client function as smoothly and accurately as the original tibia client. Did about half of the fixes myself and spent about $1k on the rest.
Core features
- Full original client interface and mechanics except for the Help function, main Options interface, and lighting (heavily reworked, but not perfected).
- Tons of bugs fixed.
- Tons of unique mechanical fixes not fixed by other big boy clients including Medivia.
- Attention to detail. Fine tuning of mechanics to work exactly like the original.
- Builtin cam recorder and player.
- Multilayered anti-cracking security/obfuscation features.
- Enhanced logging system and other dev functionality.
Todo
Mainly minor fixes, reworking lighting, 1 movement bug I’ve been postponing forever, and lofty future ideas like Medivia’s sound system.
Once in a while I also add some new cool random features and hotkeys 😎.
Classic OTClient vs Medivia Client
Medivia Advantages
- Sound system
- Tons of assets and their own custom sprites all encrypted
- Client updater
- Nice informational widgets to get you started as a new player
- In-game donation store
Classic OTClient Advantages
- Full classic interface with every detail working as intended
- Builtin cam player/recorder that should support every Tibia version >7.6
- 2 medium* bug fixes that Medivia hasn’t fixed (*fairly significant to gameplay)
- At least 9 minor* bug fixes that Medivia hasn’t fixed (*inconvenient)
- In addition there’s at least 5-8 more missing things that technically doesn’t count as bugs such as missing hotkeys and other functionality that may or may not have been intended
- Working on sound system and encrypted assets, basic functionality already seems to be working just a couple of hours in
To Medivia’s credit, they have fixed more minor bugs than any other competitor’s client I’ve looked at and are still a class A competitor and long-term innovator of proprietary Open Tibia development.