OTClient
- Worked on implementing encryption
- Ran more tests
- Finished maximally secure basic design of crypto security system (1/3)
- Leisure 😎
No updates today. Ran a few tests, realized some stuff, thought about some stuff, figured some stuff out, but mostly slacked off.
Published this blog.
I also work on other projects from time to time, mostly under other aliases.
I like learning about and writing cryptography-related software, new systems utilities, etc, and also enjoy a bit of video and music editing, playing musical instruments (sometimes live in front of an audience like a jackass 🤪), activism, writing articles, trying out new software, etc.
I’m also an avid consumer of twitch memes and youtube debates.
My tiny OT community for Open Tibia game developers :)
The purpose of this community is first and foremost to have a place where OT developers can chat, chill and have a good time without constant bickering and fighting.
Secondly to serve as a democratic forum and platform for open discussion, critique, ideas and suggestions, and to help the OT community out wherever we can and is reasonable i.e. by hosting this wiki where everything related to Open Tibia (software, projects, people, communities and histories) can be documented, and trying to create a centralized directive to host links to alternative OT communities (which OTLand strictly prohibits despite not actually having any public rule against it), OT lists, software alternatives, etc.
You can find the rest of the community links on the right side of this blog.
Due to a general lack of user activity and interest I started this blog to blog about some of the OT stuff I’m working on instead.
Hi, I’m source😎. I started, run and maintain OpenTibia.dev on my own.
I also work on my own OT projects and decided to make this blog as a means to publicize changes and updates to all my Open tibia related projects.
My most interesting fully solo OT project so far.The server runs on pixie dust and haters’ tears.Download link Core basic features…
For the past year and a half I’ve been working on an otclient version with all the original 7.x client details,…
I also work on other projects from time to time, mostly under other aliases. I like learning about and writing cryptography-related…
For the past year and a half I’ve been working on an otclient version with all the original 7.x client details, mechanics and bug fixes to make the client function as smoothly and accurately as the original tibia client. Did about half of the fixes myself and spent about $1k on the rest.
Mainly minor fixes, reworking lighting, 1 movement bug I’ve been postponing forever, and lofty future ideas like Medivia’s sound system.
Once in a while I also add some new cool random features and hotkeys 😎.
To Medivia’s credit, they have fixed more minor bugs than any other competitor’s client I’ve looked at and are still a class A competitor and long-term innovator of proprietary Open Tibia development.
My most interesting fully solo OT project so far.
The server runs on pixie dust and haters’ tears.
Download link
Not much documentation to go on here as I didn’t use git or anything until 2021. There’s been tons of bugs, bug fixes and rewrites. Server has been fully rewritten 3 times in the early stages to improve core design.
Server version 1 had a lot of game mechanics working such as moving items, stacking items, use item -> replaces items such as torch, vials, etc, some EQ and containers mechanics, but this server version had tons of core issues so to speak.
Version 4 has great core design, but less game mechanics.
Some pre-git changes/fixes documented in text files:
A few others from memory:
Abc 123